Fallout 3 cover

Fallout 3

28 Oct 2008 · (17 years ago) · Full Release

Bethesda Game Studios

81
1 IVGDB Score
81
Steam rating

Fallout 3 from the creators of the award-winning Oblivion, featuring one of the most realized game worlds ever created. Create any kind of character you want and explore the open wastes of post-apocalyptic Washington D.C. Every minute is a fight for survival as you encounter Super Mutants, Ghouls, Raiders and other dangers of the Wasteland. Prepare for the future. The third game in the Fallout series, Fallout 3 is a singleplayer action role-playing game (RPG) set in a post-apocalyptic Washington DC. Combining the horrific insanity of the Cold War era theory of mutually assured destruction gone terribly wrong, with the kitschy naivety of American 1950s nuclear propaganda, Fallout 3 will satisfy both players familiar with the popular first two games in its series as well as those coming to the franchise for the first time.

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Developer: Bethesda Game Studios  Publisher: Bethesda Softworks

About

Player perspectives
Franchises
Game engine
Keywords
alienscold warbaseballmotorcyclebasketballhuntingpost-apocalypticcyberneticsbloodyninjatime travelvampiremurderdrugsminigamesinvasionantsdystopiandeathmilitaryrobotsalternate historydoctorvirtual petfemale protagonisthand-to-hand combatinsanitycyborgsteambirdbacktrackingachievementsbullet timemultiple endingsapocalypsemutantstrapsbuildinghackingartificial intelligencedialogue treessatireunited statesrevengewolfdark humortorturecameraslaveryracismdogover the shoulderterraformingsequelgiant insectsmad scientistchemistrygood vs evilswimminghide and seekday/night cycleairplaneboss fightexplosionradiationpower glovexbox controller support for pcsingle-player onlythrowing weaponsgame critics awardsplaystation trophiesattributesrivaling factionscustomizable charactersleveling upworld mapvoice actingcowbink videomind controlhumanxbox one x enhancedpolygonal 3dshoppingskill points in gameloot gatheringmicrotransactionlove trianglegame referenceratlicensed soundtrackcollectiblessequel is in a different genreoriginal soundtrack releasewasd movementwhite noisenon-player characterextreme violenceprofanityhologramdescendants of other charactersfake in-game advertisingcorpsetape recorderyoung protagonistsnipingice stageescort missionfalling damagecharacter creationmoral decisionsside questspick your genderbranching storylinerecruitable charactersusing dialogue to avoid combatdownloadable contentquestingmeleeauto-savingreal-time combata.i. companionmale antagonistretro futurestat trackinginstant killsecret areabetrayalvision obstructionanimal companionsdifficulty levelshaky camerajump scare momentquicksavingsubtitled silencemultiple gameplay perspectivesliberationaudio logsvending machine interactionmercenarycoming of agecombat dialoguefalling sequencevideo game characters that play video gameschristianitybannedin-game radiopresidential candidatecommunismrebelsbriberyscientistnuclear bombaddictiontheftsequence breakingnon-linear storytellinginteractive environmentsdartbeen here beforelevel capxbox one backwards compatibilitydevelopment hellinvisible wallgamersgatesleepingitem combinationhotkeycontroversyhallucinationgames on demandnever-endingchessboardmod supporthigh definition graphicsdolby digitalplot twistvaluable garbagestealth killguns and bulletspausable real time combatpovertyquest trackingmeme origincannibalismanimal crueltyenemy taggingmotorcycle helmetweapon workshopsgore systemenvironmental killpsychopathyheterochromiapoisoninginvisibilityscripted eventsrandom encounterfire manipulationzero to heropickpocketinglock pickingpropagandaworkbench mechanicswaking up capturedsevered limbsfast travelingcensored versiongenocidechinese accentmissing relativecontext sensitiveliving inventorycockroachnameless protagonistoutside of the mapanarchismsociopathyvigilanteghoulfully customizable controlsretrievable trapstrilogymovement penaltytwo-handed weaponssealing your own fatehidden roompseudo non-linearsex workbartendera.i. constructsequel by a different developerinsect infestationfictional currenciesboarghostly manifestationredemptionbiblical quotesending change post-releasewarpingheroic sacrificemissile launchernuclear warnuclear holocausthostile a.i.nuclear falloutworld war iiireluctant heroadamantiumgreatest hitsmachinimastealth camouflagelevel scalingmonomythpc to console porttaste of poweranimal sidekicknomadskill questaberrant a.i. behaviourmissing featuresachievement hitchingmulti-monitor supportgames for windows - liveuncanny valleyneutralmemorialpax 2008roaming the countrysidetokyo game show 2008securominteractive achievement awards 2009spike video game awards 2008game developers choice awards 2009immersivelgbtq+male protagonistinterior designmaryland
Also known as
FO3

Story

The introductory sequence introduces the player to their character's father James, a doctor and scientist in Vault 101. James frequently makes comments about the player character's deceased mother Catherine, and her favorite Bible passage, Revelation 21:6, which speaks of "the waters of life". The main quest begins after the player is forced to flee Vault 101 when James leaves the vault, throwing it into anarchy and causing the paranoid Overseer to send his security force after the player. The search for James takes the character on a journey through the Wasteland, first to the nearby town of Megaton, named for the undetonated atomic bomb at the center of town, then the Galaxy News Radio station, whose enthusiastic DJ Three Dog gives the player the moniker of "The Lone Wanderer". The player travels to Rivet City, a derelict aircraft carrier now serving as a fortified human settlement. Here the player meets Doctor Li, a scientist who worked alongside the player's father. Doctor Li informs the player of Project Purity, a plan conceived by Catherine and James to purify all the water in the Tidal Basin and eventually the entire Potomac River with a giant water purifier built in the Jefferson Memorial. However, continued delays and Catherine's death during childbirth put an end to the project, and James took the player's character as a newborn to raise them in the safety of Vault 101. After investigating the Jefferson Memorial, the Lone Wanderer tracks James to Vault 112, and frees him from a virtual reality program being run by the Vault's sadistic Overseer, Dr. Braun. James and the player return to Rivet City, and James reveals he sought out Braun for information on the Garden of Eden Creation Kit (G.E.C.K.), a device that contains the components needed to finally activate Project Purity. James and Doctor Li lead a team of Rivet City scientists to the memorial with intent to restart the project, but the memorial is invaded by the Enclave, a powerful military organization formed from the remnants of the pre-War United States government. James floods the project's control room with radiation to stop the Enclave military leader, Colonel Augustus Autumn, from taking control of it, killing himself (but Autumn survives), his last words urging his child to run. The Lone Wanderer and Dr. Li flee to the ruins of the Pentagon, now a base for the Brotherhood of Steel and now known as the Citadel. With Project Purity still inoperable even with the Enclave occupying the site, the player travels to Vault 87 to find a G.E.C.K. and finish James's work. The player finds the Vault to be a testing site for the FEV (Forced Evolutionary Virus), and the source of the Super Mutants in the Capital Wasteland. After the player acquires the G.E.C.K., the Wanderer is ambushed by the Enclave and captured. At the Enclave base at Raven Rock, the player is freed from their cell by the Enclave leader, President John Henry Eden, who requests a private audience with them. En route to his office however, Colonel Autumn defies Eden's orders and takes command of the Enclave military, ordering them to kill the player. Fighting their way to Eden's office, the player discovers Eden is actually a sentient ZAX series supercomputer who took control of the Enclave after their defeat in Fallout 2 on the West Coast thirty years ago. Eden wishes to repeat the plan of then-President Dick Richardson using Project Purity, infecting the water with a modified strain of FEV that will make it toxic to any mutated life. This plan will kill most life in the wasteland including humans, but the Enclave, due to their genetic "purity" as a result of their isolation, will be immune and free to take control of the area. The Wanderer, provided with a sample of the new F.E.V., is given a choice to either leave peacefully or convince Eden to self-destruct the entire base. The Lone Wanderer escapes Raven Rock and returns to the Citadel. With the knowledge they possess, the G.E.C.K. and the means to activate Project Purity, the Brotherhood assault the Jefferson Memorial, spearheaded by a giant robot named Liberty Prime. In the control room of Project Purity the player confronts Colonel Autumn, and has the choice to persuade him to give up or kill him. Dr. Li informs the player that the purifier is ready to be activated, but the activation code must be input manually, and also that the control room is flooded with lethal amounts of radiation. The Lone Wanderer is forced to choose between sending Sarah Lyons of the Brotherhood inside the extremely irradiated purifier or entering themselves. Whoever enters into the chamber inputs the code hinted at through the game, that being 21:6, and dies from a radiation spike.

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Awards

6

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